


Morph on increasing of health and duration of the ability.Īs a class, Sorcerer requires, of the player, the highest Magicka amount. You summon a Storm Atronach that stuns opponents within the reach of its ability and shocks with electricity, whenever they are within its reach.

Summon Storm Atronach + Morph on Greater Storm Atronach Atronach can be healed at any moment and reflect the opponents at a distance and, if there is an ally nearby, he can activate synergy, which increases the damage dealt by the summon. The ultimate ability draws attention not only away from you, but also away from the summon, which makes you even safer. The monster that you summon will charge at the opponents and the entire fire will focus on it so, it is a good idea to keep an eye on its health bar. The order is similar as in the case of the first weapon and, when your health drops to a critical level, cast the Healing Springs. With this build, you are capable of handling any situation, be it a group of monsters, be it a boss. In the set with the second weapon, you will focus on playing solo so, it is a good idea to have a good healing ability on the selection bar (it is necessary to use the Restoration Staff). While using the heavy attack, destroys everything in its path. Use the ultimate ability only in heavy clashes, which provides you with lots of damage, not only against bosses, but also against groups of monsters and the other PvP players. The Inner Light is to be initiated and it remains on, until death. After casting Liquid Lightning, an ally can activate synergy, which will cause a Nova and deal lots of damage over vast area. If there are several opponents, cast Lightning Splash into the middle of the group and finish them off, one by one, with the Endless Fury. If the opponent is all by himself, cast Endless Fury, which will probably kill them with the explosion (20% of health). If the opponent survives, you additionally cast Weakness to Elements, which decreases their defense to elements. It deals huge damage and, in combination with luck, you stand a chance to kill the opponent with one ability, through a critical hit. The first ability can be used against a single target (Crystal Fragments). The basic weapon is the magic staff of ice, fire or lightning (Destruction Staff).

It is ideal for hunting in groups, in dungeons, where you get healed after sustaining damage. In the set connected with the first weapon, you focus mainly on the offensive abilities. Still, there is a ability here that deals a lot of damage.
